Orbdale Terrain · OrbdaleTerrain module · member function
AOrbdaleTerrainActor::
OnConstruction
Declaration
virtual void OnConstruction(const FTransform& Transform) override;- Header
#include "OrbdaleTerrainActor.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Transform | const FTransform& | — | — |