Orrery Terrain · OrreryTerrain module · member function
AOrreryTerrainNetLink::
BeginPlay
ExperimentalDeclaration
virtual void BeginPlay() override;- Header
#include "Net/OrreryTerrainNetLink.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrreryTerrainNetLink)