Orrery Terrain · OrreryTerrain module · member function
AOrreryTerrainNetLink::
ClientWelcome
ExperimentalReliable: the Hello was accepted; the join's chunks follow.
Declaration
UFUNCTION(Client, Reliable, Category="Orrery|Terrain|Net")
void ClientWelcome(const FOrreryTerrainNetWelcome& Welcome);- Header
#include "Net/OrreryTerrainNetLink.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrreryTerrainNetLink)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Welcome | const FOrrery | — | — |