Orrery Terrain · OrreryTerrain module · member function
AOrreryTerrainNetLink::
ServerInterest
ExperimentalUnreliable, 2 Hz: the player's view location and residency radius, cm.
Declaration
UFUNCTION(Server, Unreliable, Category="Orrery|Terrain|Net")
void ServerInterest(FVector_NetQuantize Location, float Radius_cm);- Header
#include "Net/OrreryTerrainNetLink.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrreryTerrainNetLink)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Location | FVector_ | — | — |
Radius_cm | float | — | — |