Orbdale Terrain · OrbdaleTerrain module · enum
EOrbdaleTerrainBrushDepth
The bit depth of a baked mask.
Declaration
UENUM(BlueprintType)
enum class EOrbdaleTerrainBrushDepth : uint8- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- a Blueprint type
Values
| Value | Blueprint | Meaning |
|---|---|---|
Default = 0 | Default | — |
Bits8 | Bits8 | — |
Bits16 | Bits16 | — |