Orbdale Terrain · OrbdaleTerrain module · enum
EOrbdaleTerrainFollowMode
What a followed foliage type does when the ground under it changes.
Declaration
UENUM(BlueprintType)
enum class EOrbdaleTerrainFollowMode : uint8- Header
#include "OrbdaleTerrainFollowSettings.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- a Blueprint type
Description
Mirrors OrbdaleTerrain::Native::EFollowMode.
Values
| Value | Blueprint | Meaning |
|---|---|---|
Follow | Follow | — |
HideOnly | HideOnly | — |
Ignore | Ignore | — |