Orbdale Terrain · OrbdaleTerrainPCG module · enum
EOrbdaleTerrainPCGRefreshKind
ExperimentalHow the subsystem re-ran one PCG component.
Declaration
enum class EOrbdaleTerrainPCGRefreshKind : uint8- Header
#include "OrbdaleTerrainPCGRefresh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainPCG");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the header’s rule)
Values
| Value | Meaning |
|---|---|
RuntimeGen | Handed to the runtime generation scheduler (UPCGSubsystem::RefreshRuntimeGenExecutionSource). |
Partitioned | GenerateLocal(true) on each local component the changed box meets. |
Plain | GenerateLocal(true) on the component. |