Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · enum

EOrbdaleTerrainStrokeSpacing

Editor only

How a stroke's cursor samples become brush steps.

Declaration

UENUM()
enum class EOrbdaleTerrainStrokeSpacing : uint8
Header
#include "Tools/OrbdaleTerrainStrokeStepper.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Values

ValueMeaning
Continuous—
Spacing—