Orbdale Terrain · OrbdaleTerrainEditor module · enum
EOrbdaleTerrainStrokeSpacing
Editor onlyHow a stroke's cursor samples become brush steps.
Declaration
UENUM()
enum class EOrbdaleTerrainStrokeSpacing : uint8- Header
#include "Tools/OrbdaleTerrainStrokeStepper.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Values
| Value | Meaning |
|---|---|
Continuous | — |
Spacing | — |