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Brass Orrery

Orrery Terrain · OrreryTerrain module · delegate

FOnTerrainLoaded

A load from a slot ended, on the game thread, exactly once (UOrreryTerrainSubsystem::LoadTerrainAsync).

Declaration

DECLARE_DELEGATE_OneParam(FOnTerrainLoaded, EOrreryTerrainLoadResult /*Result*/);
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread only. (the header’s rule)

Parameters

NameTypeMeaning
unnamedEOrreryTerrainLoadResult—

A native delegate: C++ only. Single-cast: one listener.