Orrery Terrain · OrreryTerrain module · delegate
FOnTerrainSculptStroke
A stroke opened (bActive) or closed, with the world bounds (cm) it has touched so far.
Declaration
DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnTerrainSculptStroke, int64 /*Stroke*/, bool /*bActive*/, const FBox& /*Bounds*/);- Header
#include "OrreryTerrainSculptTypes.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Description
Native, game thread; the renderer's cue to treat the touched chunks as live.
Parameters
| Name | Type | Meaning |
|---|---|---|
| unnamed | int64 | — |
| unnamed | bool | — |
| unnamed | const FBox& | — |
A native delegate: C++ only. Multicast: any number of listeners.