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Brass Orrery

Orrery Terrain · OrreryTerrain module · delegate

FOnTerrainSculptStroke

A stroke opened (bActive) or closed, with the world bounds (cm) it has touched so far.

Declaration

DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnTerrainSculptStroke, int64 /*Stroke*/, bool /*bActive*/, const FBox& /*Bounds*/);
Header
#include "OrreryTerrainSculptTypes.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.

Description

Native, game thread; the renderer's cue to treat the touched chunks as live.

Parameters

NameTypeMeaning
unnamedint64—
unnamedbool—
unnamedconst FBox&—

A native delegate: C++ only. Multicast: any number of listeners.