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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainBrushDabV2::

ToV1

ExperimentalEditor only

The V1 dab of this one: the same position, radius, strength, time and inversion, with no mask.

Declaration

FOrbdaleTerrainBrushDab ToV1() const;
Header
#include "Mode/OrbdaleTerrainEdExtensionV2.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainBrushDabV2)