Orbdale Terrain · OrbdaleTerrainEditor module · struct
FOrbdaleTerrainBrushPaletteEntry
Editor onlyOne button of the brush palette.
Declaration
struct FOrbdaleTerrainBrushPaletteEntry- Header
#include "Tools/OrbdaleTerrainBrushPalette.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Brush | UOrbdale | nullptr | Null is Disc, the round brush (and null with a Splat). |
Label | FText | — | — |
Splat | UOrbdale | nullptr | Set for a splat entry; Brush is null then. |