Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainBrushStroke::
SetCursor
Editor onlyThe cursor is on the ground at Cursor_cm.
Declaration
void SetCursor(const FVector& Cursor_cm);- Header
#include "Tools/OrbdaleTerrainBrushStroke.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainBrushStroke)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Cursor_cm | const FVector& | — | — |