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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainBrushStroke::

SetShape

Editor only

The shape of the dabs from the next step on (radius and strength hotkeys, Shift during a drag).

Declaration

void SetShape(const FShape& Shape);
Header
#include "Tools/OrbdaleTerrainBrushStroke.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainBrushStroke)

Parameters

NameTypeDefaultMeaning
Shapeconst FShape&——