Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainFeaturePlacement::
IsRemoval
Editor onlyTrue while a removal is begun or done, false for an add or replace.
Declaration
bool IsRemoval() const;- Header
#include "Tools/OrbdaleTerrainFeaturePlacement.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainFeaturePlacement)