Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampPreview::
Collect
Editor onlyShow a build that finished since the last call; launch the newest request when one waits.
Declaration
void Collect();- Header
#include "Tools/OrbdaleTerrainStampPreviewMesh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainStampPreview)