Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampPreview::
GetWire
Editor onlyThe wire ghost of the last build shown: the tool draws it.
Declaration
const TSharedPtr<const FOrbdaleTerrainStampWire>& GetWire() const;- Header
#include "Tools/OrbdaleTerrainStampPreviewMesh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainStampPreview)
Description
Null before the first build and after Clear.