Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampPreview::
operator=
Editor onlyDeclaration
FOrbdaleTerrainStampPreview& operator=(const FOrbdaleTerrainStampPreview&) = delete;- Header
#include "Tools/OrbdaleTerrainStampPreviewMesh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainStampPreview)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| unnamed | const FOrbdale | — | — |