Orbdale Terrain · OrbdaleTerrainEditor module · struct
FOrbdaleTerrainStepperSettings
Editor onlyWhat the stepper needs to know about the stroke it steps.
Declaration
struct FOrbdaleTerrainStepperSettings- Header
#include "Tools/OrbdaleTerrainStrokeStepper.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Mode | EOrbdale | EOrbdale | — |
Rate | double | 30.0 | Continuous: steps per second. |
Max | int32 | 8 | Continuous: a longer tick drops the debt beyond this, as the runtime component does. |
Spacing | double | 0.25 | Spacing: distance between steps over the radius. |
Radius_ | double | 1000.0 | Spacing: the brush radius, cm. |