Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainAuthoringSync::
CheckCook
Editor onlyThe cook check for one actor.
Declaration
static bool CheckCook(const AOrreryTerrainActor& Actor, EOrreryTerrainUnbakedCook Severity);- Header
#include "Persist/OrreryTerrainAuthoringSync.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrreryTerrainAuthoringSync)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | const AOrrery | — | A terrain actor being cooked. |
Severity | EOrrery | — | What to log: Error, Warning, or nothing. |
Returns
true when Actor's authoring asset holds a payload the cook drops.