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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

FOrreryTerrainAuthoringSync::

CheckCook

Editor only

The cook check for one actor.

Declaration

static bool CheckCook(const AOrreryTerrainActor& Actor, EOrreryTerrainUnbakedCook Severity);
Header
#include "Persist/OrreryTerrainAuthoringSync.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrreryTerrainAuthoringSync)

Parameters

NameTypeDefaultMeaning
Actorconst AOrreryTerrainActor&—

A terrain actor being cooked.

SeverityEOrreryTerrainUnbakedCook—

What to log: Error, Warning, or nothing.

Returns

true when Actor's authoring asset holds a payload the cook drops.