Orrery Terrain · OrreryTerrainEditor module · struct
FOrreryTerrainBrushGroundCheck
Editor onlyGround answers around a brush, for the stroke start and the preview.
Declaration
struct FOrreryTerrainBrushGroundCheck- Header
#include "Tools/OrreryTerrainSculptTarget.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
b | bool | false | The centre is inside the terrain. |
b | bool | false | Every sample inside the terrain answers Exact. |
Loading | int32 | 0 | Samples that answer Approximate (ground not loaded yet). |