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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · struct

FOrreryTerrainBrushPaletteEntry

Editor only

One button of the brush palette.

Declaration

struct FOrreryTerrainBrushPaletteEntry
Header
#include "Tools/OrreryTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Properties

NameTypeDefaultMeaning
BrushUOrreryTerrainBrushAsset*nullptr

Null is Disc, the round brush (and null with a Splat).

LabelFText——
SplatUOrreryTerrainSplatAsset*nullptr

Set for a splat entry; Brush is null then.