Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainFollowEdit::
Reset
Editor onlyForget the edit (after FinishEdit, or a refused one).
Declaration
void Reset();- Header
#include "Follow/OrreryTerrainEditorFollow.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of FOrreryTerrainFollowEdit)