Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainStampHold::
SetExtensionTargets
Editor onlyRegistry ids of extension brush targets (V1 or V2) the next Begin also stamps.
Declaration
void SetExtensionTargets(const TArray<FName>& Ids);- Header
#include "Tools/OrreryTerrainStampHold.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrreryTerrainStampHold)
Description
A target gets the stamp as one dab (V2: with the mask, its angle and StampHeight_m) once the built-in stamp has applied.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Ids | const TArray< | — | — |