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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

FOrreryTerrainStampHold::

SetExtensionTargets

Editor only

Registry ids of extension brush targets (V1 or V2) the next Begin also stamps.

Declaration

void SetExtensionTargets(const TArray<FName>& Ids);
Header
#include "Tools/OrreryTerrainStampHold.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrreryTerrainStampHold)

Description

A target gets the stamp as one dab (V2: with the mask, its angle and StampHeight_m) once the built-in stamp has applied.

Parameters

NameTypeDefaultMeaning
Idsconst TArray<FName>&——