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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

FOrreryTerrainStampHold::

Step

Editor only

Check again and stamp when the ground is ready.

Declaration

EOrreryTerrainStampHoldState Step();
Header
#include "Tools/OrreryTerrainStampHold.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrreryTerrainStampHold)

Description

Only a Pending hold moves.

Returns

The state after.