Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainStampHold::
Step
Editor onlyCheck again and stamp when the ground is ready.
Declaration
EOrreryTerrainStampHoldState Step();- Header
#include "Tools/OrreryTerrainStampHold.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrreryTerrainStampHold)
Description
Only a Pending hold moves.
Returns
The state after.