Orrery Terrain · OrreryTerrainEditor module · member function
FOrreryTerrainStrokeStepper::
End
Editor onlyEnd the stroke, appending its last steps.
Declaration
void End(TArray<FVector>& OutSteps);- Header
#include "Tools/OrreryTerrainStrokeStepper.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread (it holds no shared state; one stepper per tool). (the rule of FOrreryTerrainStrokeStepper)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
OutSteps | TArray< | — | — |