Orrery Terrain · OrreryTerrainRenderer module · member function
FTerrainGrassSystem::
AddReferencedObjects
ExperimentalDeclaration
virtual void AddReferencedObjects(FReferenceCollector& Collector) override;- Header
#include "Grass/TerrainGrassSystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only. (the rule of FTerrainGrassSystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Collector | FReference | — | — |