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Brass Orrery

Orrery Terrain · OrreryTerrainRenderer module · member function

FTerrainGrassSystem::

AddReferencedObjects

Experimental

Declaration

virtual void AddReferencedObjects(FReferenceCollector& Collector) override;
Header
#include "Grass/TerrainGrassSystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only. (the rule of FTerrainGrassSystem)

Parameters

NameTypeDefaultMeaning
CollectorFReferenceCollector&——