Orbdale Terrain · OrbdaleTerrainEditor module · member function
IOrbdaleTerrainBrushTargetV2::
GetDisplayName
ExperimentalEditor onlyThe name the editor's target picker shows beside the id; the id by default.
Declaration
virtual FText GetDisplayName() const;- Header
#include "Mode/OrbdaleTerrainEdExtensionV2.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor only. (the rule of IOrbdaleTerrainBrushTargetV2)