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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

IOrbdaleTerrainEdExtensionV1::

GetBrushTargets

Editor only

Declaration

virtual void GetBrushTargets(TArray<TSharedRef<IOrbdaleTerrainBrushTarget>>& Out) const;
Header
#include "Mode/OrbdaleTerrainEdExtensionV1.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Parameters

NameTypeDefaultMeaning
OutTArray<TSharedRef<IOrbdaleTerrainBrushTarget>>&——