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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

IOrbdaleTerrainEdExtensionV1::

GetExtensionId

Editor only

Unique id of the extension; its entries are removed when it unregisters.

Declaration

virtual FName GetExtensionId() const = 0;
Header
#include "Mode/OrbdaleTerrainEdExtensionV1.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.