Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

IOrbdaleTerrainEdExtensionV2::

GetBrushTargets

ExperimentalEditor only

The V2 brush targets it adds.

Declaration

virtual void GetBrushTargets(TArray<TSharedRef<IOrbdaleTerrainBrushTargetV2>>& Out) const;
Header
#include "Mode/OrbdaleTerrainEdExtensionV2.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.

Parameters

NameTypeDefaultMeaning
OutTArray<TSharedRef<IOrbdaleTerrainBrushTargetV2>>&——