Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

IOrreryTerrainBrushTargetV2::

ApplyDabs

ExperimentalEditor only

Applies the next dabs of the open stroke, in order.

Declaration

virtual void ApplyDabs(UWorld& World, TConstArrayView<FOrreryTerrainBrushDabV2> Dabs) = 0;
Header
#include "Mode/OrreryTerrainEdExtensionV2.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread, editor only. (the rule of IOrreryTerrainBrushTargetV2)

Parameters

NameTypeDefaultMeaning
WorldUWorld&——
DabsTConstArrayView<FOrreryTerrainBrushDabV2>——