Orrery Terrain · OrreryTerrainEditor module · member function
IOrreryTerrainEdExtensionV2::
GetExtensionId
ExperimentalEditor onlyUnique id of the extension; its entries are removed when it unregisters.
Declaration
virtual FName GetExtensionId() const = 0;- Header
#include "Mode/OrreryTerrainEdExtensionV2.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.