Orrery Terrain · OrreryTerrain module · member function
ITerrainNetToClient::
SendJoinChunk
ExperimentalReliable: one part, at most kTerrainNetMaxPartBytes, of the join's snapshot; bEnd on its last.
Declaration
virtual void SendJoinChunk(const TArray<uint8>& Part, bool bEnd) = 0;- Header
#include "Net/TerrainNetTransport.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the rule of ITerrainNetToClient)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Part | const TArray< | — | — |
bEnd | bool | — | — |