Orbdale Terrain · OrbdaleTerrain module · struct
BrushBake::
FBakeSpec
What the bake does to its pixels; the asset's bake settings.
Declaration
struct FBakeSpec- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Channel | EOrbdale | EOrbdale | Which channel of a colour image. |
b | bool | false | Replace each sample v with its complement. |
Side | int32 | 0 | Samples a side; 0 is the usage default; otherwise rounded to the nearest power of two in 8 to 2048. |
Depth | EOrbdale | EOrbdale | Bit depth; Default follows Usage. |
Usage | EOrbdale | EOrbdale | Picks the defaults. |