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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::FBrushMaskRegistry::

Add

Experimental

Hold Mask under its hash.

Declaration

EBrushMaskAdd Add(std::shared_ptr<const FBrushMask> Mask);
Header
#include "Native/BrushMaskRegistry.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread.

Parameters

NameTypeDefaultMeaning
Maskstd::shared_ptr<const FBrushMask>——
Note.

Game thread.