Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FFollowSet::
EraseAt
Erase the items at the given ascending indices of one run (order kept); empty runs are dropped.
Declaration
void EraseAt(size_t RunIndex, const std::vector<size_t>& AscendingIndices);- Header
#include "Native/GroundFollow.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread (the shell owns it); no hash container, so every visit order is canonical. (the rule of FFollowSet)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
RunIndex | size_ | — | — |
AscendingIndices | const std:: | — | — |