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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::FFollowSet::

TileRange

The half-open index range of one tile's items inside one run.

Declaration

void TileRange(size_t RunIndex, uint32_t TileKey, size_t& OutBegin, size_t& OutEnd) const;
Header
#include "Native/GroundFollow.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread (the shell owns it); no hash container, so every visit order is canonical. (the rule of FFollowSet)

Parameters

NameTypeDefaultMeaning
RunIndexsize_t——
TileKeyuint32_t——
OutBeginsize_t&——
OutEndsize_t&——