Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FGroundHandle::
IsAlive
Whether the world behind the handle still exists.
Declaration
bool IsAlive() const;- Header
#include "Native/GroundHandle.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Any thread; false once the world is destroyed.
Note.
Any thread; false once the world is destroyed.