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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::FGroundHandle::

IsAlive

Whether the world behind the handle still exists.

Declaration

bool IsAlive() const;
Header
#include "Native/GroundHandle.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Any thread; false once the world is destroyed.
Note.

Any thread; false once the world is destroyed.