Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FJoinStreamReader::
File
ExperimentalThe save as received, for LoadJoin (and FTerrainSerialization::LoadFromFile).
Declaration
std::shared_ptr<ITerrainSaveFile> File() const;- Header
#include "Native/Net/NetJoin.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Feed, TakeDrain, TakeCacheFill and ResidentBytes on one thread (the game thread); Drain on any thread, one call at a time; the file is thread-safe, for the page jobs. (the rule of FJoinStreamReader)
Description
Null before the head.