Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FTerrainRepairSource::
operator=
ExperimentalDeclaration
FTerrainRepairSource& operator=(const FTerrainRepairSource&) = delete;- Header
#include "Native/Net/NetRepair.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Construct on the game thread; Leaves and Build on any thread. (the rule of FTerrainRepairSource)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| unnamed | const FTerrain | — | — |