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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · function

Native::

PaintSlotLayerChannel

The channel id of slot Slot's layer plane.

Declaration

constexpr FChannelId PaintSlotLayerChannel(int32_t Slot);
Header
#include "Native/TerrainChannels.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.

Parameters

NameTypeDefaultMeaning
Slotint32_t—

0..kMaxPaintSlots - 1.