Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::TAtomicSharedPtr::
load
A copy of the current pointer, which keeps the pointee alive.
Declaration
FValue load(std::memory_order = std::memory_order_seq_cst) const;- Header
#include "Native/AtomicSharedPtr.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Any thread; a short lock, no allocation.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| unnamed | std:: | std:: | — |
Note.
Any thread; a short lock, no allocation.