Orbdale Terrain · OrbdaleTerrainEditor module · function
OrbdaleTerrainImportChecks::
Register
Editor onlyHook the map check (AOrbdaleTerrainActor::OnCheckForErrors) and the cook save (FCoreUObjectDelegates::OnObjectPreSave).
Declaration
void Register();- Header
#include "OrbdaleTerrainImportChecks.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Description
Called at module startup.