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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · function

OrbdaleTerrainNewTerrain::

UnregisterBuiltInFlows

Editor only

Unregister them; called at shutdown.

Declaration

void UnregisterBuiltInFlows();
Header
#include "Tools/OrbdaleTerrainNewTerrain.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.