Orbdale Terrain · OrbdaleTerrain module · function
OrbdaleTerrainQuality::
Set
Sets r.OrbdaleTerrain.Quality to Profile and applies it at once.
Declaration
bool Set(EOrbdaleTerrainQuality Profile, EConsoleVariableFlags SetBy = ECVF_SetByGameSetting);- Header
#include "OrbdaleTerrainQuality.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Profile | EOrbdale | — | The quality profile to apply. |
SetBy | EConsole | ECVF_ | The set's priority. ECVF_SetByGameSetting suits a game's options menu; a weaker priority than the variable already has is refused, as for any console variable. |
Returns
False when refused.
Note.
Game thread.