Orrery Terrain · OrreryTerrainCore module · function
Native::
EncodeSculptPatch
ExperimentalAppend a patch's bytes (version, kind, stroke, tile bytes) to Out.
Declaration
void EncodeSculptPatch(const FSculptPatch& Patch, std::vector<uint8_t>& Out);- Header
#include "Native/SculptCommand.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Pure, any thread.
Description
Pure, any thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Patch | const FSculpt | — | — |
Out | std:: | — | — |