Orrery Terrain · OrreryTerrainCore module · member function
Native::FBrushMask::
LevelSide
ExperimentalSamples per side of Level (Side >> Level); 0 past the last level.
Declaration
uint32_t LevelSide(uint32_t Level) const;- Header
#include "Native/BrushMask.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 1, plain C++: any thread may read a mask. (the rule of FBrushMask)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Level | uint32_ | — | — |