Orrery Terrain · OrreryTerrainCore module · member function
Native::FBrushMask::
Levels
ExperimentalLevel 0 plus its mips, down to one sample: log2(Side) + 1.
Declaration
uint32_t Levels() const;- Header
#include "Native/BrushMask.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 1, plain C++: any thread may read a mask. (the rule of FBrushMask)