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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FBrushMask::

Levels

Experimental

Level 0 plus its mips, down to one sample: log2(Side) + 1.

Declaration

uint32_t Levels() const;
Header
#include "Native/BrushMask.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Tier 1, plain C++: any thread may read a mask. (the rule of FBrushMask)