Orrery Terrain · OrreryTerrainCore module · member function
Native::FBrushMaskRegistry::
operator=
ExperimentalDeclaration
FBrushMaskRegistry& operator=(const FBrushMaskRegistry&) = delete;- Header
#include "Native/BrushMaskRegistry.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Add, Remove and Pin run on the game thread; Find, Contains and the counters run on any thread under a shared lock. (the rule of FBrushMaskRegistry)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| unnamed | const FBrush | — | — |